Killing things is dangerous and OSRS gold contains a factor of loss involved, but it's usually a hell of a lot more profitable than collecting raw materials. It may, however, need private ability, more understanding, higher combat stats and a group in some specific scenarios. Playing the economy market demands knowledge, patience and a beginning quota of gold. Basically purchase things for cheap, then purchase for a greater cost. The idea is easy, and as you need to keep a tab on the industry frequently, it is most likely the method which needs the least amount of"work", however it will require you to be individual, make the right decisions and not panic.
If I had been you, I'd take those 28 million and invest in the economy if you understand how, or simply to seriously work on your core battle stats and concentrate on killing things such as loot. The drawback there is... that the highest reward drops usually requires stats way above yours, which means you may have to seriously work on battle for some time.
What's the deal? When you wield your preyer publication, insted of ordinary preyers, you'll have preyers of this preyer publication of your own god. Mithril Skin:Increses your shield by 20%. Lore of an archmage:Increses your magic damage by 20%. Robin Hood preyer:Increses your ranged by 20%. Safeguard more items:Keeps two additional items when you die. Enchante pickaxe:Increses possibility of growing ore by 25%. Master cook Preyer:Decreses possibility of burning by 25%. Burn of nature:Increses your rate of making a fire by 25%. Enchante axe:Increses odds of receiving logs by 25%. Confuse fish:Increses likelihood of becoming fish by 25%.
Zammrok Preyers. Dragon Skin:Increses defense by 25%. Lore of the Spells:Increses magic by 25%. Preyer of those arrows:Increses ranged from 25%. Protect even more items:Keeps three additional things when you die. All preyers require 40 preyer such as buy RuneScape gold these bonuses... Saradomin:40 Defense. Guthix:Mining, Cooking, Firemaking, Woodcutting and fishing all add up to 200. Zammrok:Attack, Power and hitpoints must all add up to 120.