Path of Exile: 5 Reasons for a Good Harvest

  • The latest Path of Exile league is Harvest. In Harvest, players can obtain seeds from playing games, which can be used to grow monsters. Killing these monsters will give powerful crafting modifiers that greatly change the Path of Exile, for better or for worse. POE Currency Buy has a positive impact from upgrading new characters to the core game. Here are the 5 best parts of "Path of Exile:Harvest".

    Leveling
    Most of the league mechanics in Path of Exile will bring major danger to the first few days of any league. Many skilled players will choose to skip the league mechanism altogether because they slow down, because they won't offer much loot in the opening ceremony.

    By allowing players to intentionally create or upgrade the equipment they need, Harvest has done a great job in solving this problem. The increased damage, movement speed and even recoloring items on the opening day of the league are priceless for any player. The upgrade of Path of Exile has never been better than it is now.

    Broke the model of most league mechanics
    Grinding Gear Games has created so many leagues for Path of Exile that they have become somewhat formulaic in design. In fact, every alliance up to Harvest involved interacting with something, killing enemies, then obtaining loot and advancing some kind of meta-upgrade system.

    This is a very effective formula, but it has been used a lot recently. The harvest is carefully designed through rewards rather than dropped items, thus breaking this mold. Even better, the alliance allows players to interact with mechanics at their own pace, rather than being forced to use a clear speed build to make the most of the alliance.

    Upgrade gear is feasible
    Upgrading items is a tedious process in the Path of Exile. After the player finds an item that is better than their own product, they need to increase the quality, add slots, link these slots, color these slots, and finally start using it.

    In this league, six gears or recoloring sleeves become easier. Players can choose to exchange items with much less friction than ever before, or they can choose to make new modifiers on existing equipment to get more content.

    Incentive plan and preparation
    Path of Exile is a game about preparation. Many community tools to plan character passive trees, items, skill gem settings, and strategies to complete the atlas. Harvest accepts this by letting players predict the crafting modifiers they will get. Players can conduct theoretical research on what items to make. It increases the depth of PoE construction in a natural and beneficial way.

    Deterministic production
    Calling skills in Harvest is an understatement. This type of deterministic technique allows most players to create fairly niche products or close to perfect items. The most forgiving PoE has become a production system designed by Bestiary or Delve, but these alliances still rely on RNG to some extent. Finally, micro-transactions in the game are indispensable. Exalted Orb, as the currency in the game, covers a series of enhancement equipment and reorganization of the passive skill tree.