The long-awaited RuneScape Archaeology is coming

  • RuneScape developer Jagex has clearly indicated the release date of the Archeology extension. At the end of next month, this update will be launched, which is indeed very exciting. Its main highlight is the skills of Archaeology players. There are currently 27 skills to help you define your character. Each skill may take several hours to figure out.
    Archaeology will bring the overall up to twenty-eight skills and when it launches in March it'll have a max skill level of 120. Visit to buy the cheapest RS Gold. Liberated to play users are going to be ready to get their hands dirty and sample those first 20 levels which Jagex estimates at around two hours of Archaeology content.
    RuneScape’s fantasy realm of Gielinor will soon play host to variety of dig sites where players can excavate precious artefacts. You’ll then have the choice to source collectors for these rare items or donate them to a museum, earning credits which will be exchanged for other loot.
    Described as a multifaceted skill, Archaeology involves gathering, manufacturing, and trading, while also having an influence elsewhere within the game.
    For instance, you’ll be ready to summon ancient creatures that act as a friendly pet or familiar. Your discoveries will include weapons in addition as schematics for long-lost technology, supplying you with the blueprints to make some intriguing new equipment.
    So far, Jagex has confirmed that there'll be five Archaeology dig sites added to RuneScape when the skill launches next year. These include the RS Gold new Khalid-Et biome, a network of catacombs that lie beneath the desert city of Al-Kharid.
    You can also visit the vampire lands in Morytania, where you can find a lot of treasures, Orthen and wilderness areas. RuneScape can not only be used on the PC, but also experience the Android mobile version.