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With WoW Classic, Blizzard opted to apply the already nerfed

    • 346 posts
    July 12, 2022 9:59 PM EDT

    The choice to growth raid boss difficulty comes from the  WOW Classic Gold quite surprising remark that what was difficult for gamers in the mid-2000s isn't always that hard anymore. Back when WoW changed into first launched, its raids were notoriously tough and plenty of needed to be nerfed so greater players should beat them.

    With WoW Classic, Blizzard opted to apply the already nerfed variations of raids, but that ended up being too easy for Classic players who had gotten a lot higher at WoW over the years. So now Season of Mastery servers will use pre-nerf raid bosses to offer players a greater gratifying challenge. In addition to that, Blizzard is stripping away a number of the beneficial equipment gamers would use to help take down raid bosses. World buffs will not paintings in raid encounters and managers can even have more HP.

    You can check out the overall listing of adjustments for Season of mmobc.com  Mastery right here. There's no launch date for Season of Mastery pretty yet, however Blizzard is launching an open beta on October 5 to test these new changes. Players can probably assume the full release to come back later this month.